
 
 Movie sequels often don't live up to the hype of the 
original blockbuster,
 but the same isn't always true of smartphones -- on the contrary, they 
typically get even better. The Nexus lineup, initially thought of as a 
"playground" for Android developers to test their apps on, has 
continually gotten better at its craft (and popularity). Not only that, 
it's picking up momentum: in less than five months, Google has crafted 
two 
Nexus tablets as well as its latest and greatest smartphone known as the 
Nexus 4, and the attractively priced devices are now facing more interest than they ever have before. 
 The Nexus 4 is a veritable dreamboat when it comes to looks and specs. 
It's a smooth, elegant-looking device that comes with a large, 4.7-inch,
 HD display, a 1.5GHz quad-core Snapdragon S4 Pro processor and plenty 
of other appealing components. It exhibits a lot of commonalities to 
LG's current flagship, the 
Optimus G.
 And for a starting price of $299 unlocked, it's sure to attract a whole
 new demographic that until recently had never even heard of a Nexus. 
But is this a flagship smartphone that everyone will want to buy, or 
should the fourth-generation offering just be another target of 
developers' envy? Stay tuned past the break to find out.
 
 Hardware
 
 
 The 
Nexus
 line has always been a solid indicator of the state of the smartphone 
industry. While these phones aren't guaranteed to have the absolute best
 components available, they're still highly competitive and, in recent 
times, have offered some of the best value, dollar for dollar. This 
leaves us even more impressed, then, that the LG-made Nexus 4 has been 
endowed with state-of-the-art silicon and is backed up by some of the 
best components on the market.
 
 
  The Nexus 4 is one of the most elegant devices we've played with.
 
 Once it's available, Google's newest Android smartphone flagship will 
be one of the most exquisite devices you can buy. In many respects, it's
 the lovechild of a 
Samsung Galaxy Nexus
 and an LG Optimus G: it features the sleek curves of its predecessor 
along the edges, along with a unibody back cover and scratch-resistant 
glass. At 4.9 ounces (139g) and 0.36 inches (9.1mm), it's slightly 
lighter and thicker than the Optimus G (5.2 ounces and 0.33 inches, 
respectively), but the difference in these two areas doesn't make it any
 more or less comfortable -- what 
does help your hand-holding experience, however, is the tapered edge that adds an extra place for your fingers to naturally rest.
 
 
 
 You may be wondering why we've talked so much about the Optimus G 
already, and it's because it shares many commonalities with the Nexus 4;
 both use a 1.5GHz quad-core 
Snapdragon S4 Pro
 chipset, 2GB RAM and sport the same 4.7-inch True HD IPS PLUS with 
1,280 x 768 resolution. They even pack the same 2,100mAh battery. 
Indeed, a close look at the two devices side by side should be enough to
 convince someone that the two are blood brothers, perhaps even 
fraternal twins. If it weren't for the Nexus 4's gentle curves, we'd 
wager they were born of the same chassis. Keep in mind that this isn't a
 harsh comparison: we were quite fond of the build quality and materials
 used in LG's top-of-the-line smartphone, and having a similarly specced
 device with comparable build 
and a vanilla version of Android 4.2 sounds like a killer combination. 
 Gracing the front of the phone is the IPS PLUS display mentioned earlier, dressed with a full slab of 
Gorilla Glass 2.
 The glass itself curves down a bit as it meets the left and right 
edges, which certainly adds to the feeling of elegance. The idea here is
 actually to add more of a natural feel when swiping back and forth on 
the screen. (HTC did something similar with the 
One X.)
 Our only complaint with this is that it's easy for dust and other tiny 
particles to get stuck between it and the chrome lining the edge. 
Continuing on, there's a 1.3-megapixel front-facing video cam on the top
 right and sensors on the top left. Below the screen sits the pulse 
notification light, which brought back memories of what's found on the 
Galaxy Nexus, and there are no capacitive buttons since LG added virtual
 navigation keys to the screen.
 
 
 
 The left side houses a volume rocker, while a secondary mic and 
headphone jack sit up top. Moving over to the right, you'll see the 
power button just barely above where your index finger naturally rests 
-- this is nice because you won't accidentally bump it every other 
second, but it's still within easy reach. The bottom is where you'll 
find the micro-USB / Slimport socket.
  Let's talk a little about that last one: 
Slimport. It appears that Google and LG have chosen to use Slimport for 
tethered display sharing,
 rather than standard MHL. Neither company has shared the reasoning 
behind this decision, but whatever it is, you'll need to buy a special 
adapter if you want to take advantage of this capability. It's not the 
only way to mirror your phone's display on your TV -- Android 4.2 has 
now added native support for 
Miracast's
 wireless display standard -- but if you don't have equipment compatible
 with Miracast, Analogix's $30 Slimport adapter is a cheaper alternative
 to purchasing Miracast-certified gear.
 
 
 
 Moving on to the back, we already mentioned briefly that it's covered 
by scratch-resistant glass. It's not a removable cover, which means you 
won't be getting access to your battery unless you're willing to be 
adventurous and start removing screws. On the top left you'll see the 
8MP rear camera and LED flash aligned vertically, with the famous Nexus 
logo sitting just below. LG added its own stamp to the bottom of the 
back, right next to a speaker grille on the right side. But the most 
interesting part of the whole thing is its checkerboard-like decor that 
looks like a cross between "The Matrix" and the iconic tile-like live 
wallpaper made famous by the Nexus One. When we first saw the device in 
leaked photos, we worried that it might look too tacky -- on the 
contrary, it not only adds to the subtle aesthetics, but it helps the 
Nexus 4 stand apart from all those other bland, rectangular phones.
 
  You'll probably want to avoid concrete at all costs.
 
 With all of our praise about the phone's design and build, there is one
 potential hazard: that glass-laden back. We haven't had any terrible 
luck in that department yet, but it's worth noting that this part of 
your phone -- while sleek and gorgeous -- should probably avoid the 
concrete at all costs.
 
 Now, onto the portion of the review that
 you'll either love or hate, depending on where you live and what 
network you use. The Nexus 4, like the Galaxy Nexus before it, is a 
penta-band (850/900/1700/1900/2100) HSPA+ device, but this one goes up a
 step by offering 42Mbps speeds. It's also quad-band (850/900/1800/1900)
 GSM / EDGE, which means this phone will work with virtually every GSM 
and HSPA carrier in the world. Unfortunately, the one thing truly 
missing from the Nexus is LTE compatibility. In many parts of the world,
 this won't be an issue; people using a carrier with LTE service may 
feel frustrated, however. We'd love to see a special edition come out 
down the road, but we're not going to hold our breath for it.
 Finally, the Nexus 4 also fully supports the Qi 
wireless charging standard, which means you can use any 
Qi-capable charging pad to refill your battery -- we even took it for a spin on the 
Fatboy recharging pillow sold by Nokia, and it worked like a charm. 
 So what else does this beauty have, and how does it compare with last 
year's model? Check out the table below for all the details.
 
   
    |      |          Nexus 4 |          LG Optimus G (Korean version) |          Samsung Galaxy Nexus (HSPA+ version) |    
  
    |      Dimensions |          5.27 x 2.7 x 0.36 inches (133.9 x 68.7 x 9.1mm) |          5.19 x 2.71 x 0.33 inches (131.9 x 68.9 x 8.5mm) |          5.33 x 2.67 x 0.35 inches (135.5 x 67.9 x 8.9mm) |    
    |      Weight |          4.9 oz. (139g) |          5.11 oz. (145g) |          4.76 oz. (135g) |    
    |      Screen size |          4.7 inches |          4.7 inches  |          4.65 inches |    
    |      Screen resolution |          1,280 x 768 pixels (320ppi) |          1,280 x 768 pixels (320ppi) |          1,280 x 720 pixels (316ppi) |    
    |      Screen type |          True HD IPS Plus |          True HD IPS Plus |          Super AMOLED HD (PenTile) |    
    |      Battery |          2,100mAh |          2,100mAh |          1,750mAh |    
    |      Internal storage |          8 or 16GB |          32GB |          16GB |    
    |      External storage |          No microSD slot |          No microSD slot |          No microSD |    
    |      Rear camera |          8MP, AF, LED flash |          13MP, AF, LED flash |          5MP, AF, LED flash |    
    |      Front-facing cam |          1.3MP |          1.3MP |          1.3MP |    
    |      Video capture |          1080p |          1080p |          1080p |    
    |      NFC |          Yes |          Yes |          Yes |    
    |      Radios |          HSPA+ 42 / UMTS: 850/900/1700/1900/2100; GSM / EDGE: 850/900/1800/1900 |          GSM / GPRS 850/900/1800/1900; UMTS/HSPA+ 900/2100; LTE band 3 |          HSPA+ 21 / UMTS: 850/900/1700/1900/2100; GSM / EDGE 850/900/1800/1900 |    
    |      Bluetooth |          v4.0 |          v4.0 |          v3.0 |    
    |      SoC |          Qualcomm APQ8064 Snapdragon S4 Pro |          Qualcomm APQ8064 Snapdragon S4 Pro |          TI OMAP 4460 |    
    |      CPU |          1.5GHz quad-core |          1.5GHz quad-core |          1.2GHz dual-core |    
    |      GPU |          Adreno 320 |          Adreno 320 |          PowerVR SGX540 |    
    |      RAM |          2GB |          2GB |          1GB |    
    |      HDMI options |          Slimport (wired) / Miracast (wireless) |          MHL (wired) / Miracast (wireless) |          MHL |    
    |      WiFi |          802.11 b/g/n dual-band |          802.11 a/b/g/n |          802.11 a/b/g/n dual-band |    
    |      Operating system |          Android 4.2 Jelly Bean |          Android 4.0.4 ICS |          Android 4.1 Jelly Bean |    
 
 
 Display
 A quick review of the above spec list should indicate that the display 
is essentially identical to the one used on the recently released LG 
Optimus G, the Nexus 4's close sibling. Looking backward, it's also 
better than the HD panel the Galaxy Nexus bears. What we're looking at 
(literally) is a 4.7-inch, 1,280 x 768 True HD IPS PLUS display, with a 
sheet of Gorilla Glass 2 covering it. With the Nexus 4, however, the 
Corning-furnished glass plays a much more critical role than it does on 
other smartphones. LG has developed a technology that integrates the 
display's touch sensor into the outer layer of the glass. This not only 
makes for a thinner phone, it brings the pixels closer to the display 
itself. (If this sounds familiar, it's because Apple has done something 
similar to this with the 
iPhone 5 and Microsoft's 
Surface for Windows RT.)
 
 
  The display is among the best that you can currently find on a smartphone.
 
 Additionally, its WXGA resolution translates into a pixel density of 
320ppi, but its RGB subpixel arrangement means it actually packs more of
 a visual punch than the PenTile Super AMOLED HD screen on last year's 
Nexus. There's less pixelation -- if that's even possible -- and the 
viewing angles are fantastic, providing us better opportunities to read 
articles and watch movies than most other devices we've used. Also, it's
 one of the nicest displays we've ever viewed in the midday sun. We 
could see everything clearly at right around 50 percent brightness, and 
it was still at least relatively easy to read with the settings down to 
about 30 percent.
  This panel is one of the best you can get right now, and is on par with the 720p displays we've played with on the One X and 
Samsung Galaxy S III.
 It ranks in between those two competitors when it comes to color 
saturation. The darks are as dark as you'll see on the One X (but less 
than the GS3), and the whites are brighter than on either rival phone. 
We also noticed that the Nexus shows off the darkest reds and magentas, 
as well as the lightest greens and yellows. As a result, your viewing 
experience may differ slightly from other 720p displays, but we've been 
very pleased with what we've seen on the Nexus 4.
 
 Android 4.2
 
 
 Aside from the inaugural Nexus (the HTC-made 
Nexus One), each subsequent version of the Nexus has ushered in a new era of Android firmware along with it -- Gingerbread for the 
Nexus S, Honeycomb for the 
Motorola Xoom, ICS on the Galaxy Nexus and 
Jelly Bean on the Nexus 7. And as we've come to expect from this precedent, the Nexus 4 comes loaded with 
Android 4.2.
 But there's something drastically different this time around: despite 
the new version number, this upgrade is still considered Jelly Bean. 
This is the first time we've seen such a move since Eclair was bumped up
 from 2.0 to 2.1. 
 An incremental ".X" update without a new 
dessert-themed codename typically indicates a small refresh with just a 
few enhancements. We think there's enough of a change to justify jumping
 up to a treat that begins with "K," but most of the significant design 
shifts have to do with the tablet experience; in contrast, there have 
been few drastic changes on the phone side. We wonder if many of the 
features added to the Nexus 4 and Nexus 10 were already on the drawing 
board alongside the rest of Jelly Bean and just weren't ready in time, 
but none of that really matters. What's important is that we have some 
new things to enjoy at the present time. Here's what you can expect to 
see in Jelly Bean, part deux.
 
 
  Android 4.2 may still be Jelly Bean, but it still brings plenty of useful improvements.
 
 First, we mentioned briefly that you'll see a larger difference on the 
tablet side than on the phone. This is because the Nexus 10 sheds both 
the settings box in the lower-right corner and app menu access in the 
top right. Instead, it offers two pull-down menus on the top: the left 
side acts as your standard notifications menu, while the right side 
features the new Quick Settings menu (more on that shortly). It also 
uses the standard set of three virtual navigation buttons that you'll 
find on the Nexus 7 and Galaxy Nexus.
 
 Lastly, Android 4.2 also brings multi-user capabilities to the tablet, 
in which different members of the family can have their own private set 
of apps, settings and files -- in other words, the same experience you 
can have on a standard PC or Mac. Unfortunately, this isn't available 
for smartphones, so the Nexus 4 doesn't get to take advantage of this. 
(We have a hunch this feature may be added to phones at some point, but 
we have no inside information to confirm this.)
  Let's dive into the improvements that you 
can
 take advantage of on the Nexus 4. The Quick Settings menu is exactly 
what it sounds like -- a panel full of access points such as brightness,
 WiFi, battery life, airplane mode, Bluetooth and data usage. It also 
includes a direct link into the settings menu. The concept is incredibly
 similar to what you would find on a TouchWiz or LG device (amongst 
other custom skins), but it uses up its very own space rather than 
co-habitating on the same menu as the notifications. Fortunately, it's 
just as easy to get to: pull down from the status bar with two fingers 
instead of one, and presto -- you're in. It can be accessed from the 
Lock Screen and the notifications menu as well. Sound familiar? If so, 
it's likely because you can find a very similar concept in Motorola's 
latest series of devices, such as the 
RAZR M and 
RAZR HD. Given Moto's new role, it sure seems like a very interesting coincidence, doesn't it?
 
 
 
 The new and improved 
Jelly Bean
 also features native widget support on the Lock Screen and even offers 
multiple panels for additional widgets. Our units didn't come with the 
feature, as it likely won't be available until the Nexus devices start 
shipping out, but this may very well be one of our favorite additions to
 Android. We love the idea of being able to view emails, calendar 
appointments and other notifications without entering the home panel -- 
it may sound like we're too lazy to take an extra step and unlock the 
screen to see our widgets, but the ability to quickly glance at crucial 
information without entering your phone should not be underestimated. 
 You can expect to see more cards popping up in Google Now. The service 
has been given more powers, such as the ability to find local events and
 concerts, nearby attractions and Photo Spots (places for photo opps). 
The card for Photo Spots shows a grid of thumbnails, each of which can 
be clicked for a larger picture, details and directions. There's a whole
 new series of cards that digs into your Gmail inbox and finds relevant 
information: when you get a flight or hotel confirmation email, Now will
 automatically pick it up and remind you about it. The same goes for 
packages, event bookings and restaurants.
 
 
 
 Voice search, which we used with mixed results in 4.1, has been 
bestowed with an improved set of queries. You're now able to schedule 
meetings, check to see your next appointment and launch apps ("open app 
[name of app]" will do the trick). Google also says that when you ask 
questions that may not have a definitive answer, the service will do a 
comprehensive search for your inquiry, see what the general consensus is
 and provide you with an answer based on what it found. Additionally, we
 found that it was able to pull up more information than before. For 
instance, we asked what year "Back to the Future" came out, and were 
given the specific release date as well as a card with information about
 the movie. Indeed, Google's made a decent amount of effort to make the 
voice search experience more of a natural interaction, rather than let 
it feel like a machine dictating search results.
 
 By the way, 
Jelly Bean users don't have to wait for the Android 4.2 update to come 
out to enjoy a lot of the same things -- most of these new features in 
Now are now available for Android 4.1 users, thanks to an update to the 
Google Search app in the Play Store.
 
  Typing with swipe gestures is now natively supported in Android 4.2.
 
 Google has also thrown in "Gesture Typing" to the stock keyboard which 
makes it much easier -- and appealing -- to use. Taking a page out of 
Swype's book (and, perhaps, some of the wind out of its sails), 4.2 now 
lets you swipe from one letter to another, rather than using the 
traditional hunt-and-peck method of typing. It's incredibly accurate, 
too, as the keyboard rarely had a hard time understanding what we were 
trying to type. It's even capable of predicting which word you're 
attempting to type via the swipe gesture. As you start spelling your 
word, a box will appear next to your finger with a word prediction. If 
you lift your hand off the screen, that predicted word will pop right 
into place and you can continue with the rest of your message. The 
experience is now much more intuitive and enjoyable to use.
 
 
Gmail also received a small facelift, now boasting pinch-to-zoom and 
automatic formatting so the entire message can fit on the screen. You 
can also swipe left or right on a message in your inbox to quickly 
archive it.
 
 Next, you can magnify whatever is on the screen by 
triple-tapping it. From there you can pan around by using two fingers or
 even pinch-to-zoom to adjust the amount of magnification viewed on the 
display.
 
 
 The Daydreams feature is also new to the stock Android experience. This
 is the smartphone equivalent of screen savers. It displays content on 
your screen when the phone is docked or charging. You can view a 
selection of images as they float around, check out the latest feeds 
coming through Currents or even burn time by flicking around jelly 
beans. (Unfortunately you won't find any flying toasters. Yet.) It adds 
very little in the way of functionality, but it's a clever trick if you 
aren't using your handset and want to have something to peek at while it
 sits on the coffee table.
 
  Daydreams is basically a glorified screen saver.
 
 We briefly mentioned earlier that Miracast is now natively supported in
 Android 4.2, which means you'll now be able to wirelessly stream movies
 and music from your phone to the TV or other Miracast-certified device.
 Here comes the tricky part: if your TV or monitor isn't certified for 
the standard, you'll need to make sure you grab a Miracast adapter, 
which isn't super cheap -- a brief Amazon search brings up one result 
that costs $70. Still, if you can find one or if you already have 
equipment capable of picking it up, you'll at least have one more solid 
reason to pick up a Nexus 4.
 Camera
 
 
 We'll admit that we always hold Nexus devices up to the highest of 
expectations -- each one carries the burden of being the latest Android 
flagship, and they're held up by Google as an example for other Android 
manufacturers. That's why we were extremely disappointed in Samsung's 
decision last year to include a paltry 5-megapixel sensor in the Galaxy 
Nexus. A year later, LG made sure to stick an 8-megapixel camera into 
the Nexus 4. On the spec sheet, it's not the best in the market -- but 
remember, megapixel count never tells the full story.
  Before we
 get too far ahead of ourselves, though, let's discuss the user 
interface in the camera app. Even if you've used Android devices in the 
past, the Nexus 4's UI might throw you for a loop at first. It's very 
basic at first glance, consisting only of a viewfinder and a sidebar 
with a shutter button, settings button and a toggle for camera modes. 
When you choose settings (which can also be selected by long-pressing 
the viewfinder), you'll be shown a large circle with various choices 
lining its outside. Just drag your finger up to each one and you'll be 
shown more options; you can also pinch-to-zoom up to 4x on the 
viewfinder. You may also be thrown by the lack of a gallery thumbnail, 
but don't panic -- just swipe to the left and your gallery will show up,
 a gesture similar to 
iOS or 
Windows Phone,
 which allows you to swipe to the right for the same result. Exposure 
and focus lock are also available by tapping and holding the screen. 
 We wish we could say the Nexus 4's camera was decked out with all of 
the trimmings (think of the list of settings you get on a Galaxy S III),
 but the selection is pretty limited here: HDR is now natively 
supported, and you can also adjust white balance, select one of four 
scene modes and change the resolution and flash setting. Panorama mode 
makes a return appearance as well. Yep, that's about it. If you crave 
any other clever filters for your Nexus, you'll want to start checking 
out what options are available in the Play Store -- fortunately, there 
are plenty to choose from.
 
 
 
 There is one other neat camera mode you can take advantage of with 
Android 4.2, and that's Photo Sphere. You could call it a type of 
"Panoramic Mode 2.0" -- instead of simply snapping images horizontally, 
you can add another dimension by going vertically as well. Then, after a
 minute or two of stitching, your picture is ready for viewing and it 
shows up with a natural sphere-like curvature; when looking at the 
finished product, you get a sense that you're actually looking from left
 to right as if you're really there -- often, you'll need to scroll 
around the entire image in order to see the whole thing, which adds a 
stunning amount of depth to our pictures of scenic vistas. And, for an 
even nicer touch, the phone is capable of doing the scrolling for you so
 you can just sit back and enjoy the scenery. There's only one concern: 
we noticed that the phone had some problems stitching photos together. 
In one shot, the right half of a window was noticeably higher (and had 
more reasonable exposure) than the left half, a picture frame looked as 
if it had been sawed in half and one side of the bookshelf had far more 
exposure than the other. This issue is more with the firmware itself, 
most likely, as we noticed similar problems on the Samsung-crafted Nexus
 10. We hope to see this resolved in a future 4.2.x update.
 
 Now
 let's turn our attention away from the software and dig into the 
performance of the camera itself. As we mentioned before, the last Nexus
 wasn't exactly what we would call a stunner in the imagery department, 
so would this year's model be any different? The quick answer is yes -- 
and in a good way.
 We did some comparison tests with the Nexus 4 and the Galaxy S III, one
 of the best 8-megapixel mobile cameras we've had the pleasure of using.
 There are a few areas in which the Nexus 4 bests the GS3, and others in
 which it's still very good, but loses to its Samsung competitor. The 
Nexus appears to be slightly better in close-ups and when zooming in at 
full strength. We also prefer HDR on the Nexus. Colors, however, seem to
 be more naturally saturated on the GS3 and the sky shows a more 
realistic blue hue.
 
 The LED flash on the Nexus 4 is bright -- in fact, it's almost too
 bright. This is a rare problem to have on a smartphone, no doubt, but 
many of our shots taken with the flash on end up washing some of the 
color out. The GS3's flash, by comparison, is softer, but at least we 
were able to see all of the colors the way they're supposed to look. In 
general, low-light performance was acceptable on the Nexus, but we 
noticed more noise and less light than on the GS3.
 
  The camera is much improved over what we saw on the Galaxy Nexus.
 
 Lastly, the shutter speed seems to vary, depending on if it needs to 
focus before the shot is taken, but it still comes in under less than 
two seconds most of the time. There were a few occasions in which our 
subjects came out blurry because they moved before we could finish 
taking the shot.
 Overall, it may not be the best performer among 
its peers, but the camera is still an asset to the Nexus 4, whereas it 
was a detriment to the phone's predecessor. And that's exactly what we 
were hoping to see. While we always prefer to have the best possible 
performance -- we're just picky that way -- it's nice to at least see 
more love and attention being paid to this aspect of the Nexus lineup.
 
 
 The camcorder is capable of taking 1080p movies in MPEG-4 format, and 
records footage at an average of 22 fps with a 9 Mbps bit rate. This 
resulted in noisy, slightly choppy videos that didn't really convince us
 that what we were watching was of true HD quality. One positive 
takeaway is that you're still able to take images as the same time you 
record video, much like you could on the Galaxy Nexus.
 Performance and battery life
 
 
 The performance of the Nexus 4 is a curious thing. The phone has a 
complete beast of a chipset running things behind the scenes: it's the 
same 1.5GHz quad-core Snapdragon S4 Pro (APQ8064) as we saw in the LG 
Optimus G, paired with an Adreno 320 GPU and 2GB of RAM. In our initial 
tests between the aforementioned LG flagship and the Samsung Galaxy Note
 II (which sports a 1.6GHz quad-core Exynos chip), the S4 Pro comes out 
on top. And in our real-world use tests, we were overall satisfied with 
the zippiness of the Nexus. For the most part, it was responsive and 
fast, multitasking was smooth and we only rarely had any lag. In 
side-by-side use, it does feel slightly slower than the Optimus G; most 
of the time this difference is rather infinitesimal, but there are a few
 times that it stuck out like a sore thumb. For instance, we noticed 
that when dialing a phone number -- a rather trivial task in the OS -- 
we'd have to wait for the numbers to catch up with us, whereas the 
Optimus G passed this simple test with flying colors. (Update:
 we found that the phone dialer issue is much more noticeable when the 
triple-tap magnification feature is turned on. This can be disabled in 
accessibility settings.)
 
 There are two strange things at play 
here. First, we fully expected the phone to be even faster than the 
Optimus G, mainly because LG and Google have had the opportunity to make
 sure Android 4.2 is fully optimized with the manufacturer's hardware, 
and the lack of custom skin should theoretically keep everything running
 efficiently. The second concern is in the benchmarks we ran.
 
   |     |        Google Nexus 4 |        LG Optimus G |        Samsung Galaxy Note II |   
 
   |     Quadrant (v2) |        4,902 |        7,628 |        6,819 |   
   |     Vellamo (v2.0 HTML5) |        1,236 |        1,710 |        2,482 |   
   |     AnTuTu  |        10,122 |        11,284 |        13,539 |   
   |     SunSpider 0.9.1 (ms) |        1,975 |        1,283 |        1,023 |   
   |     GLBenchmark 2.5 Egypt 1080p Offscreen (fps) |        30 |        31 |        17 |   
   |     CF-Bench |        13,835 |        14,398 |        15,267 |   
   |     SunSpider: lower scores are better |   
 Before we dive in, we'll get one thing out of the way: benchmarks don't
 always tell the full story, and we understand that they often don't 
replicate real-world usage. But this is one of those cases in which it's
 helpful to have a quantitative measurement after running the same kinds
 of tests. Since the Nexus 4 and the Optimus G are so similar in their 
chipsets and other components, the two's metrics should be easily 
comparable -- or at least in the same neighborhood as each other. But as
 you can see in the table above, some of the numbers are the complete 
opposite of what we expected. In fact, some of these results (most 
notably, Quadrant and Vellamo) are even lower than what we typically get
 out of dual-core Snapdragon S4 processors. To be fair, CF-Bench and 
GLBench didn't veer as far away from our expectations, and were quite 
respectable.
 We would be tempted to shrug it off and choose not 
to give this concern much thought, but we also ran into the same exact 
problem with another Nexus 4 review unit and multiple Nexus 10 devices 
as well. It's also easy to blame the benchmarks for not being optimized 
on Android 4.2, but we've never seen these tests exhibit this same 
problem with other versions of the mobile OS when they were brand new. 
That said, our units may very well have been loaded with a non-final 
firmware build that could be contributing to our dilemma somewhat. We'll
 receive a final pre-launch update that will enable lock screen widgets,
 so we're keeping our fingers crossed that a few more optimizations are 
included. (We'll update our review if we notice any uptick in 
performance or test results.) Still, you're going to get a pretty nice 
bang for your buck, and we doubt most power users will come away 
disappointed.
 
  Performance is pretty solid, though it comes with the occasional hiccup.
 
 We ran Riptide through its paces and it didn't skip a beat; the graphics were fantastic and we didn't have any problem. When we played Need for Speed: Most Wanted,
 an even more graphically intensive game, we saw a few frame skips and 
stutters throughout each level we played. These issues didn't interrupt 
the flow of the game, but they were still noticeable. Aside from these 
hiccups everything worked well, as there weren't any problems in 
rendering all of the details, such as the reflections cast onto the car 
and the fine quality in the surrounding buildings and other landmarks 
within the game.
 
 Battery life is yet another segment of the 
performance that's confused us. Since the Nexus 4 uses the same 2,100mAh
 battery (and power-friendly Krait chip) as the Optimus G, we expected 
to record essentially the same runtime. Much to our surprise, however, 
it was considerably worse in both our tests and our real-life use. Our 
standard video rundown test, which consists of looping a movie at 50 
percent brightness with WiFi on (but not connected) and normal pull 
notifications for email and social media, lasted for five hours and 18 
minutes before the battery died. Our anecdotal tests -- in which we do a
 moderate amount of email, social media, messaging, web surfing and take
 a few pictures and make some phone calls -- almost got us a full day of
 use, but your overall result will definitely depend on how bright you 
set that display. Regardless, the experience we had with both of our 
review units is still a stark contrast to the Optimus G, which lasted 
over eight hours in the video rundown test and 20 hours with moderate 
use.
 
 We loved making calls on the Nexus, as our friends came 
through loud and clear. It was static-free and neither side of the 
conversation had any difficulty hearing each other.
 
 It's at 
this point that the plot continues to thicken. While we were satisfied 
with how loud and crisp our calls were, the external speaker was a 
completely different story. With both voice calls and music playback, it
 was substantially softer than on most comparable phones we've tested 
recently, and on several occasions we found ourselves double-checking 
the settings to make sure we had it as loud as it could possibly go. 
Additionally, the external speaker grille is flush with the phone's 
back, which causes the sound to be extraordinarily muffled when you rest
 the phone on a flat surface with the display facing up. We also tested 
the Nexus 4 with Klipsch Image S4A in-ear reference headphones and found
 the volume to be adequate, but it's definitely not the loudest we've 
heard. On the flip side, we didn't have any concerns with its clarity or
 being able to hear the highs, mids and lows. Speaking of multimedia, we
 should also mention that the display and chipset contributed to a 
flawless movie-watching experience.
 Pricing and availability
 
 
 
 The LG-made Nexus 4 will be available as an unlocked device in the Play
 Store beginning November 13, and it will come in two flavors: 8GB for 
$299 and 16GB for $349. We're not looking to sound like Crazy Eddie when
 we say this, but it's hard to dispute. This is an incredible price for a
 brand new quad-core HD device, especially when the least expensive 
phone on the market with similar specs will be the Huawei Ascend D1 Quad
 XL at $450 (and that's not even available in most major markets). It'll
 be on sale in the US, UK, Canada, Germany, France, Spain and Australia 
to start off with, but because it's penta-band, you'll easily be able to
 stick in a micro-SIM card from virtually any GSM carrier in the world 
and roam at your leisure.
 
 Stateside Nexus fans will have one 
other option: buy the 16GB model for $199 on T-Mobile with a two-year 
contract, starting November 14th. (It's also offered at the same price 
on the company's Value Plan.) We have a difficult time recommending this
 particular route -- you save $150 up front, but you're locked into a 
plan for two years and may likely pay more on a monthly basis as a 
result. There's no other differentiation between the two: no branding, 
no bloatware or special apps. WiFi calling isn't supported, and both 
versions are confirmed to include DC-HSPA+ 42Mbps speeds.
 Wrap-up
 
 
 The idea that a Nexus quad-core smartphone is hitting the market with a
 starting price one dollar shy of $300 is simply stunning. Even more so 
is that it's available without any contract or carrier locks, which 
means you can use it virtually anywhere in the world. Adding yet another
 layer of amazement is the fact that this particular device will always 
be among the first (if not the first) to get the latest version
 of Android for the foreseeable future. What once was a smartphone 
series designed for developers has been decked out with top-notch 
features and priced so attractively that consumers will take notice of 
it; there's nothing comparable that comes close to it in that price 
range. This is a smartphone that we'd normally expect to be much more 
expensive unlocked, but Google set a precedent by lowering the cost of 
the Galaxy Nexus, keeping the Nexus 7 at $200 and is now continuing the 
trend with the Nexus 4. The price of freedom has never been more 
reasonable.
 
 Sure, the Nexus 4 is not without its hiccups, but 
none of its predecessors have been perfect, either. And given the boost 
in real-world performance, the better camera and various other new 
features, it's even more tempting than all those previous devices whose 
shoes it's trying to fill. In a case like this... you have our 
permission not to resist.